Native Mobile App Development

Don’t compromise on performance and security

With our native mobile application development service, get stable, well-tested and extensible mobile software that provides excellent performance and security on all devices.

Perfect harmony of design, software and hardware…

High performance and security keep everything running smoothly so your app can provide great user experience.
Learn more about native mobile applications that offer high performance and security.

Android ve iOS Native Mobile Apps

VS

Hybrid/Cross-Platform Apps

Android ve iOS Native Mobile Apps

VS

Hybrid/Cross-Platform Apps

Native Mobile Apps

Native mobile applications that offer high performance, security, stability and, as a result, better user experience, provide a more manageable development process and run smoothly on all platforms for a long time since they are directly supported by Apple and Google.

High performance, security and stability

Native applications are created and optimized for a specific platform. Because it is compiled using the platform’s core programming language and APIs, it is very fast, more efficient, and much more responsive to users’ actions. Since they have access to platform-specific built-in security features, they ensure the security of applications and user data with a strong shield.

Full control over device

Since native applications are developed specifically for a particular platform, they can access both hardware on the device such as camera, GPS, Bluetooth and sensors, and device-specific data such as the contacts list. Therefore, native mobile applications have full freedom to use the features available on the device.

Directly supported by Apple and Google

Development is done on a tested and reliable framework developed by Apple and Google. Powerful integrated development environments (IDEs) and platform-specific software development toolkits (SDKs) are used, such as XCode for Apple and Android Studio for Google. These IDEs include a code editor, compiler, and debugger and enable the toughest bugs to be easily found, reducing development time and streamlining the development process. Development is always done using resources developed by Google and Apple, tested, security vulnerabilities closed, and prepared with the entire Apple and Android ecosystem in mind.

All devices are supported

There is no need for a separate plugin for a platform-specific feature. All tools offered by platform providers such as Apple and Google can be accessed. You can be sure that your application will continue to work when a new operating system version is announced.

Manageable code

Development, testing and debugging processes can be completed much more efficiently due to separate coding for each platform, the use of integrated development tools offered by Apple / Google, and the absence of 3rd party external dependencies and incompatible plug-ins and libraries.

More economical during software life cycle

Development specific to a specific platform and access to tools offered by Google and Apple enable faster and easier coding, testing and debugging in a more manageable environment, and therefore enable development in a shorter time and at a more affordable cost. In addition, when a new feature is wanted to be added to applications or a new operating system is announced, troubleshooting problems arising from changes made by third parties during the development process on hybrid/cross platforms, resolving incompatibilities between plug-ins, improving plug-ins whose security and performance have not been tested, and making them compatible with the new operating system, fixing errors and performance problems, etc. Considering the resources to be spent on many additional developments, it appears that native mobile applications are more economical in their software life cycle than hybrid/cross-platform applications.

Works flawlessly for years

Apple and Google make decisions by considering the entire ecosystem when updating the software they offer, such as a new operating system version, software development sets and libraries, so that the applications in the AppStore and Play Store application markets reach as many people as possible and work for a long time and without problems. They attach great importance to ensuring that native applications prepared in platform-specific languages ​​such as Swift and Kotlin do not stop working, and they make radical changes in a way that does not hinder the operation of existing systems. Hybrid applications, on the other hand, are affected by changes because they are prepared in dozens of different software languages ​​that are not supported by the platform. For this reason, while native mobile applications can run smoothly on the updated operating system, hybrid/applications may partially or not work.

Hybrid/Cross-Platform Apps

Single page web applications, hybrid and React / Flutter etc. based cross-platform applications developed with tools that cannot access all hardware and operating system features of the device. Therefore, they offer poor performance and security and ultimately a poor user experience.

Low performance and security. Unstable.

3rd party library and cross-platform frameworks like React/Flutter do not integrate all platform-specific features. Some hardware-specific integrations such as GPU usage and RAM memory management are not possible without direct native development skills. Cross-platform frameworks and libraries can communicate with platform-specific services, often with a custom runtime, interface, or software engine to run your application. This adds another layer of computation, leading to lower performance. Although the computational load required for the application to run increases; Even though the device processor is multi-core, calculations are not performed multiple and in parallel as in native mobile applications, all code work can be executed on a single processor part. As a result, slowing down, freezing and even crashing problems are encountered.

Limited functionality

Hybrid/Cross-platform applications often run with an intermediary layer that creates an additional computational load. With this layer, they can communicate with the operating system and access the device’s hardware such as camera, GPS and Bluetooth. This layer causes problems such as excessive battery consumption and excessive RAM usage. They cannot directly access the device’s hardware. However, hybrid applications containing many web views require the Internet to run and cannot work offline. For these reasons, hybrid/cross platform applications offer limited functionality.

Managed by 3rd parties

The application is developed using pieces of code, plugins, libraries and development frameworks prepared by many different independent developers. No guarantee is given for their performance, security, maintainability, compatibility with each other and with the Apple and Google ecosystems. This situation causes many uncertainties and a more insecure development environment, such as whether a prepared code or application will work with new operating systems or whether the existing plug-in used while preparing the application will be compatible with another plug-in.

Limited device and OS support

Not all devices and features in the Android and Apple ecosystem are supported.

Development time is not halved

The mobile software development process consists of several steps, including analysis, design (UI&UX), backend development, mobile interface development, testing, release, maintenance and development, and project management. Hybrid/cross-platform development can sometimes reduce the time required to prepare mobile interfaces alone from these processes. However, the time spent to fix low performance and security problems, the necessity of making separate regulations for Android and iOS operating systems and different devices, the use of separate 3rd party plug-ins for each platform as a result of the features in the application not being supported by these platforms, and the use of third-party plug-ins offered by Google and Apple. Many reasons, such as the lack of integrated development environments and the lack of easy testing and debugging, prolong the development process. However, when it is necessary to update for new features or new operating system versions that may be needed during the life cycle of a software, the total effort and time spent is taken into account when the old plug-ins do not work and the additional development, testing and debugging processes that arise as a result of the need for new plug-ins are taken into account. It will be much more compared to mobile application development.

Not cheaper to develop

Although there are differences between fees for developers specializing in different fields, the language used does not significantly change a software development fee. There is no significant difference in the salaries of experienced Android and iOS native developers and other developers experienced in hybrid/cross-platform development languages. As in other services, the quality and duration of the service received in software development service significantly determines the fee.

Considering real project examples, the software development process; It includes many processes such as analysis, design (UI&UX), backend development, API design, 3rd party integration (such as payment system integration), mobile interface development, testing, publishing, maintenance and project management. Hybrid/cross-platform development can sometimes shorten the time it takes to build mobile interfaces. However, the time spent to fix low performance and security problems, the need to create separate regulations for Android and iOS operating systems and different devices, and the use of separate 3rd party plug-ins for each platform due to the fact that the features of the application are not supported by them, do not make it possible to shorten this time and even cause it to extend.

Although hybrid/cross-platform development does not shorten the total project development time; If it is offered at a lower fee, the quality of the service will be lower.

Harder to update

Developing for different platforms with a single code base and using additional code and plugins for different platforms causes problems in the code base. Hybrid/Cross-platform applications are vulnerable to platform changes due to their reliance on many 3rd party software libraries and frameworks. For these reasons, when you want to update your application, it is much more difficult to ensure that these frameworks and plug-ins are compatible with each other or with the operating system’s interface. For this reason, many hybrid/cross-platform applications will partially or completely not work with a new operating system version and require significant rewriting.

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